★★★★★ · Sword · <span class="t" style="--tier:#ff7f7f" title="Consensus tier">SS</span> tier
Sub-DPS: SS · Main DPS: S · Support: S
A scepter around which swirls pure water. In days long past, it once symbolized the highest authority over the seas.
Best characters for Splendor of Tranquil Waters the characters whose build guides rank it highest
What the tier lists say about Splendor of Tranquil Waters
SS tier in the consensus (score 90). The sources differ a little: GameWith rates them S, Game8 SS.
| Game8 | SS 100 points · Sub-DPS SS, Main DPS S |
|---|---|
| GameWith | S 80 points · Main DPS S, Support S |
Stats Lv. 1 → 90
- Base ATK
- 44 → 542
- CRIT DMG
- 19.2% → 88.2%
Passive: Dawn and Dusk by the Lake
R1One copy of the weapon
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R22 copies · 2,000 Mora
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 10% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 17.5% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R33 copies · 4,000 Mora
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 12% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 21% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R44 copies · 8,000 Mora
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 14% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 24.5% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R55 copies · 16,000 Mora
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 28% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Each extra copy of the weapon raises the refinement by one, up to R5.
Splendor of Tranquil Waters ascension materials Lv. 1 → 90
×5Dross of Pure Sacred Dewdrop
×14Sublimation of Pure Sacred Dewdrop
×14Spring of Pure Sacred Dewdrop
×6Essence of Pure Sacred Dewdrop
×15Transoceanic Pearl
×23Transoceanic Chunk
×27Xenochromatic Crystal
×23Drop of Tainted Water
×27Scoop of Tainted Water
×41Newborn Tainted Hydro PhantasmPlus 225,000 Mora.








